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Thread Statistics | Show CCP posts - 5 post(s) |

Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.10.26 08:18:00 -
[1]
I'm too tired to rant, but this space is reserved for one later. I will say now however that carriers have been the backbone of 0.0 logistics for 2 years now, there better be a damn good reason for this (and in the mean time, perhaps I should plan on training up for a Revelation). ---- AUS Corp Lead Megalomanic EVE Automated Influence Map: Keeping Down The Clone Business Since 2007AD |

Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.10.28 05:51:00 -
[2]
Originally by: velocity7 You guys do realize that jump freighters are being introduced to replace this aspect of carriers?
Sure, there will be a handful of them available a couple of months after the change goes live, where you can pay 10-15bil for one and train up a boatload of new skills to level 5 to fly the thing. The jump freighter is not the solution, it's probably not even going to make it in to Rev 3. ---- AUS Corp Lead Megalomanic EVE Automated Influence Map: Keeping Down The Clone Business Since 2007AD |

Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.10.29 00:45:00 -
[3]
Originally by: Montaire
Rorqual - with expanders and its corp hangar array your at about 150k m3. Double what a carrier can do now.
C'mon people! You know that Iteron V, its an Industrial Ship. The Rorqual is a Capital Industrial Ship. You will note the Rorqual does not require Battleship 5 ? It requires Barge V, and Industry V.
Why cant we have a decent role for the carrier in combat, and a decent role for the Rorqual in industry.
Also, note that pre-positioning ships is EASIER now with the carrier, since you dont have ot know what ammo types your pilots can use. Just put the ammo in your corp hangar array and pilots can fill up on their way out. If they are not in your corp, just jettison it for them.
Originally by: Verite Rendition
Originally by: velocity7 You guys do realize that jump freighters are being introduced to replace this aspect of carriers?
Sure, there will be a handful of them available a couple of months after the change goes live, where you can pay 10-15bil for one and train up a boatload of new skills to level 5 to fly the thing. The jump freighter is not the solution, it's probably not even going to make it in to Rev 3.
Monty, normally you're a very astute fellow, but this time you're as blind as shortsighted as a kid playing with glowing nuclear waste. The Rorq makes everything about hauling harder, from the shorter jump range, to the higher price, to the fact that it's a flying deathtrap. People have already invested years of time and money in to carrier logistics. This change will force everyone to build brand new more complex routes, and as an added side bonus Oxygen Isotope prices will go through the roof due to demand.
This is a very bad change. ---- AUS Corp Lead Megalomanic EVE Automated Influence Map: Keeping Down The Clone Business Since 2007AD |

Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.10.31 00:16:00 -
[4]
The thing that disappoints me the most about this is that CCP is going about it so covertly. For the carrier offensive changes, they made a very public blog post about the change and made it clear they were looking for feedback. For the carrier logistics nerf, they didn't publish anything and it's only due to the actions of a player that this even got noticed. The only dev comment has been a very standoffish post indicating that the decision has already been made and that our input isn't welcomed.
What's up with the Jeckll/Hyde handling of this? Is it because logistics has to get nerfed since the community complained too much about the offensive nerf? Or did someone skip out on their duties and not write up a blog post like they should have?
We have precious little time to prepare for this if Rev 3 is still going to make a November release. We need to know exactly what's going on and why, so that if CCP is going to go through with all of this, we can be prepared to keep 0.0 logistics from coming to a grinding halt. And this needs to be made public via a blog post, it's not fair to most of the players in the game that they're going to get nerfed like this without more than a couple days' warning.
Do the right thing CCP. ---- AUS Corp Lead Megalomanic EVE Automated Influence Map
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Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.11.01 01:11:00 -
[5]
Hey, I just realized that the Fanfest starts today. Would someone please, please, please bring up the issue at the roundtables, and keep bringing it up until we get a straight answer from CCP? ---- AUS Corp Lead Megalomanic EVE Automated Influence Map
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Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.11.01 21:41:00 -
[6]
Back to the top. ---- AUS Corp Lead Megalomanic EVE Automated Influence Map
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Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.11.05 06:53:00 -
[7]
Edited by: Verite Rendition on 05/11/2007 06:53:19 It would seem "bump" is a banned word of some kind. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.11.09 08:01:00 -
[8]
Bump, because we still need a real answer from a dev. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |
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